Scene Viewer

Graphics API

Vulkan

Library

GLFW - For Window Display

Summary

Made a scene.h file to contain the definition of all scene elements for a scene.
Wrote a JSON parser to parse the s72 jason file that contains the elements
Wrote some math code for math calculations instead of using glm.
Created a mesh reader to read .b72 format.
Made several camera interactions with keyboards and mouse.

Demo
Controls

Github Link