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Yunqi Li

李蕴祺

With aesthetic foundation built from Industrial Design as her bachelor’s degree and her passion with computer graphics, Yunqi Li pursues her career as a technical artist with her goal of making novel and advanced game graphics. With her solid foundation in mathematics and art, she determined her position to focus on real-time technical rendering to improve artistic expresstion in game industry. She will continue exploring possibilities in game graphics and newest technology in the future.

Unity


Unreal Engine


Houdini


Maya/Blender


ETC Projects


C++ - CG


Individual Project


Small Games (VR/MR/LBE/Kinect)


HTML/CSS/JAVASCRIPT